Back to the lab again.

What Makes a Clone?
The very first fighting games all featured two identical characters facing each other in one-on-one combat. It’s no surprise, then, that so-called clone characters have remained one of fighting games’ longest-standing traditions.
How the Meta Has Changed From Prerelease to 7.0
It’s officially been 2 years since Smash Ultimate was revealed, and Version 8.0 is nearly here! Because of this, I thought it’d be fun to use the data I’ve been gathering since release to take a walk down memory lane, and see how the meta has changed, starting from prerelease prediction tier lists all the…
The Famous (Infamous?) Archetype Triangle, Revamped
When Ultimate first launched, u/SubtleTypos on Reddit created this chart as a loose guideline to help new players figure out where each character falls regarding core gameplay archetype. Though its creator clearly stated “these are my personal views on the character and you can easily debate who falls where”, the chart quickly spread and led…
